I don't think arduino llc is pushing USB host capabilities any time soon. This is not one of Arduino's own libraries. It's very long and mostly in Spanish and Italian where they talked too fast for me to read the captions I watched a NetFlix documentary about video games and it mentioned a similar company bringing gaming to disabled people with specialized controllers. It sounds like you're doing important work for disabled people. If you can make your way through step 2 without hiring a consultant, that would be great for your company! I can provide some free help. The outcome would be a device easy to use and cheap to make. I know the best way to emulate a USB device using an Arduino Leonardo but it involves a fair amount of consulting work and at the development stage it requires some special equipment. I have a lot of experience with emulating USB devices and hosting USB devices from consulting projects. In case you're stuck at one of the steps I recommend, you can come back with more specific questions I could help. You can try PS but that's a whole different system I guess.Then try this on an xbox because I think xbox shares some code base with windows 10 (why making two same but different things, right?).first on a PC because it's supposed to work.I would encourage you to try this library sample code: I think a console is probably more restrictive on what USB controllers it accepts. This should work on a PC but not necessarily on a console.
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